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greenfield R&DGitWin32C++FigmaSIMDReactvideoGPU accelerationprogramming language developmentGitHubCWeb Codecscomputer visiondata compressionWebGLnative build systemsDockerJS build systemsWeb platformparallel programmingaudio2D renderingTypeScriptWebAssemblyRustMakeNodevector graphicsFFIsgame engine developmentWebGPUlibavBashsoft-realtime programming

Description

Experienced software developer available for freelance work, open to conventional months-long contracts or short consulting contracts. Prefers a high-rigour, highly-documented coding style, well-suited for contract work, and has a proven track record of delivering quality results under minimal supervision. Specialist in Rust (10+ years daily driver), Multimedia (2D rendering, vector graphics, video, audio, libav, Web Codecs), and Performance optimisation (parallel programming, SIMD, GPU acceleration, soft-realtime programming). Highly experienced in Web development (frontend bias: TypeScript, React, JS build systems, Web platform, WebGL, WebGPU, Node, WebAssembly), Native development (native build systems, FFIs, low-level Win32, basic C/C++ fluency), Leadership, communication, and technical writing. Also has modest experience in computer vision, greenfield R&D, game engine development, programming language development, and data compression. Comfortable with ubiquitous tools like Bash, Make, Git, GitHub, Docker, and Figma. Offering a 50% discount for highly educational contracts, with interests in acoustics, DSP, embedded programming, Svelte, Solid, functional languages, Swift, and backend development. Flexible on time zones and willing to visit teams in person for initial meetings.