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Description

Keith Baranzini is a Software Systems Engineer with 9 months of coding experience, specializing in full-stack development and clean architecture. He has built and shipped a full-stack invoicing desktop app (EZInvoice) and has extensive experience with Unreal Engine architectural blueprinting (4,000+ hours). His active projects include a custom C++ allocator, a Live Object Inspection Tool, and a Sentiment Analysis API using a custom-tuned transformer.