Embedded Systems Engineer

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Description

Metal) especially Apple platforms (C on embedded systems device drivers (Windows & Linux) and firmware (PIC Swift) Obj-C and imaging (CoreVideo MIPS) MPS) Latency-sensitive systems that exercise local inference (CoreML Native code including LLMs

Strongly preferred to work remotely. Happy to occasionally visit an office somewhere in the world. Experienced in native code, embedded systems, Apple platforms, latency-sensitive systems, device drivers, and firmware.