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Principal Distributed Systems & Performance Engineer

CInternet & web devPythonLinux/POSIXcloud IaaSgitDockerJavamath & MLSQLGolangperformance & scalabilityconcurrency & threadingdistributed

Description

Highly experienced software engineer with decades of programming experience, solid fundamentals, and a strong background in troubleshooting. Proven tech lead and architect with SRE-ish capabilities, adept at solving legacy Heisenbugs and shipping complex projects. Author of a performance cheatsheet and writing a book on HPC. Possesses expertise in core technologies like JVM, GC, performance regression follow-up, ops, logging, instrumentation, caching, sessions, threading, and database connections from previous roles at Orbitz. Conducted research and due diligence for the US State Dept on national security matters related to foreign adversarial propaganda and disinformation. A lifelong game engine creator and toolmaker, who once built a small software business. Recently delivered system programming R&D on memory allocation latency and SEGV resilience using C on Linux, providing code, benchmarks, diagrams, and reports to upgrade performance and availability for a soft-RT backend. Creator of LatLearn, a FOSS Golang latency instrumentation and reporting library. US citizen, native English speaker.