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Description

Linux git queries distrib sys Java some ML (plain math rules) data-driven strategy constraints C real-time planning cloud hosting Go concurrency game actors Python perf & scalability Docker Bayesian models/inference SQL Golang OLS regression web dev threading

decades of prog. solid fundamentals. problem solving. comm. (native US English) tech lead/architect. SRE-ish. solved hard legacy bugs & shipped, repeatedly. author of cheatsheet on perf highlights: * ex Orbitz on core tech (JVM, GC, perf regress follow-up, ops, logs, intrum, caches, sessions, threading, db conns) * research & due diligence for US State Dept to bolster public defenses against foreign adversarial propaganda & disinfo * game engine creator & toolmaker since kid. once built & ran small sw biz * recent client: (de facto) sys prog R&D on mem alloc latency & SEGV resilience. C on Linux. deliv new code, benchmarks, a diagram & report demo-ing how to upgrade perf & uptime of their soft-realtime, $-sensitive, ad-bidding backend (where ns diffs impacted $) * latlearn: latency instrum & reporting lib (FOSS)