Software Architect with expertise in Python, Java, and Go
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Decades of programming experience. Solid computing system fundamentals. Problem solving. Brainstorming. Prototyping. Technical team lead. Software architect. SRE-ish. Author of cheatsheet on Software Performance & Scalability. Tech research, due diligence and consulting for US State Department to help bolster national/allied public APD defenses. Indie game engine & personal tool creator since childhood. Wrote, shipped & sold a zombie apocalypse sim a decade ago, directly to the public. ex Orbitz senior engineer on core tech/arch (4y). Lately I have 2 side projects in free time: building a sim (in Go) about dire threats to democracy & climate (along with possible fixes); and writing a book on performance & scalability (in public view in my GitHub).