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MetalDevOpsJavaScriptPythonWin32HTMLCocoaGolangLLVMVulkanDirect3DRustSwiftSREWine

Description

Hello, I'm Chip. I've done a fair number of things in my career so far. I built the special version of Clang which was initially used to build 32-bit Wine for 64-bit macOS--and is still used to this day in Apple's Game Porting Toolkit. I'm a major contributor to MoltenVK, having implemented multiple major features, including tessellation. And, I once handled Google's internal corporate network as an SRE, including helping to build a new service in Go. As you can see, I have an eclectic mix of experience over the past 8 years. I'm always looking out for new technologies to learn, and I'm not afraid to branch out and try new things. Now I'm looking for a new challenge.