Principal Software Developer in Computer Vision and Robotics
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Metal
Objective-C
C++
OpenGL
Typescript
iOS
DirectX
Vulkan
embedded systems
C
Go
datachannel
OpenAI
Pytorch
Windows
GPT
OpenCV
Linux
macOS
Assembler
OpenCL
Java
picoquic
Rust
Accord
Ruby
gstreamer
OpenCompute
Python
C#
MCT
Android
Tensorflow
20+ years development experience as a staff/senior staff/lead/principal software developer. AAA video games, computer vision, robotics, device drivers, board bring-up, firmware, video processing, virtual reality, augmented reality, SLAM & VSLAM, heavy lift networking, internet scale back-end servers & systems, routers & network switches, GPU programming, optimization. Computer vision work: Full body capture & tracking & pose estimation, multi-subject tracking, multi-camera capture, camera calibration, camera capture, smart assistants. BSc Computer Science, MSc Computer Science (Robotics & Machine Vision), MSc Artificial Intelligence (Deep Learning & Computer Vision), MBA