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Unity et.al.)MayaDCC's (MaxAdobe etc)GitPythonLinuxAI assisted ArtistryBlendergame engines (Unreal

Description

Highly technical 3D artist who enjoys interfacing with engineering teams to work on solving hard problems. I believe realtime 3D will be a transformative part of our future, and want to be part of a team that is making this happen. I am highly collaborative, a self starter and a lifelong learner. I have 20 years of experience in my field, and have enjoyed working on a huge variety of projects from DoD to Fortune 500 to small mom and pop shops.