3D Artist and Engineer Collaborator

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Description

Unity et.al.) Maya DCC's (Max Adobe etc) Git Python Linux AI assisted Artistry Blender game engines (Unreal

Highly technical 3D artist who enjoys interfacing with engineering teams to work on solving hard problems. I believe realtime 3D will be a transformative part of our future, and want to be part of a team that is making this happen. I am highly collaborative, a self starter and a lifelong learner. I have 20 years of experience in my field, and have enjoyed working on a huge variety of projects from DoD to Fortune 500 to small mom and pop shops.